New Features added, more bugs fixed.
Hey people, heres more bug fixes and features!
Features and other important things:
- firstly, the most important one: I added a quick "reload to last checkpoint" button (backspace) and a "quick restart level" button (backslash)
- alright, before the release of this update, you mightve seen that the game was 3gb large (sorry about that). well, I changed all the textures and lights and it went from 3GB to 422MB.
- How fast can you beat each level? now it'll be easier to tell with an in-game timer! added in game timer to each level. (+2 second penalty for each enemy left alive.)
- reworked the dash a little bit, now you guys can dash up and down
- reworked the enemy AI a bit, decreased their health, as well as changed how the enemies look.
- decreased ultimate point decay from 3.0s to 2.5s
- Increased dash cooldown from 1.25s to 2.25s
- nerfed explosion from 14 damage to 4
Bugs fixed:
- fixed ultimate timer inaccuracy with actual ultimate duration.
- fixed 1-2 sometimes not allowing the player to use their ultimate
- fixed 1-3 sometimes being impossible to finish
- fixed enemies sometimes sticking to the player
if theres any bugs, or you want me to add more quality of life stuff or new features, go to the google form on my game page.
thanks for playing!
Files
Get Dream Traveler Demo [Alpha]
Dream Traveler Demo [Alpha]
Close combat Platformer
Status | Canceled |
Author | Applepielord291 |
Genre | Action, Platformer |
Tags | 3D, First-Person, FPS, Indie, Sci-fi, Short, Singleplayer, Unity |
Languages | English |
More posts
- Working on something else...24 days ago
- SO uhh I changed quite a bit35 days ago
- Showing more progress50 days ago
- Reminder that Im still alive and still working on the Game72 days ago
- Music On Youtube87 days ago
- First EVER Devlog! WOOOO92 days ago
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